Friday, 4 June 1999

Pyramid - Rules of Warfare


""It is the spring of 1942. The world is at war. Five world powers are struggling for supremacy. You and your opponents control the military and economical destiny of one or more of these countries. The Axis powers are Germany and Japan. Challenging their expansionism are the Allied powers of the United Kingdom, the USSR and the United States."
-- Axis & Allies game play manual
Axis & Allies is a brilliant and very strategic board game, but all games need a little change from time-to-time; Just to keep things interesting. This article presents seven new rules and four additional units to spice-up your battle-plans. All of these rules may be used separately or together if you really like your war unpredictable."

Pyramid - Rules of Warfare

Published 04/06/1999

Tuesday, 1 June 1999

Sunday, 28 March 1999

Pyramid - Adventure Pizza: Joy Riders


""Joy Riders" is a cameo adventure suitable for use in any fantasy roleplaying game. It can be easily inserted in to any AD&D, Palladium Fantasy, Earthdawn, or GURPS Fantasy campaign and, with a little tweaking in the style and descriptive elements of the adventure, would also be suitable for a Deadlands or Legends of the Five Rings campaign. The only requirements for running this adventure are that horseback should be the primary mode of transport, and that the adventurers are about to visit a large city."


Published 28/03/1999